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Looking for HVGA lcd tft 480x320 hx8357

thx for your quick reply! 32418398-7b8d7cf6-c269-11e7-9a2a-7aa3a58e50c0|690x391

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Looking for HVGA lcd tft 480x320 hx8357

This should do what you want. Note the mounting holes in pcb are only in silkscreen, so if you want mounting holes you need to drag 4 holes (set to 3mm) in to the sketch (from the pcb section of core...

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DDS AD9850 with Nano

Humble apologies for not responding ordered 250 of the boards as they were am about to amend the layout as you suggest for the next batch which we will need in january thanks for all your help the...

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Problem with DFPlayer Mini Part

Hello, I created 10 PCBs with a Sound Module FN-M16P and used this Libary for the sound Module: http://fritzing.org/projects/dfplayer-mini-part I think this is the same part but only the name is not...

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Problem with DFPlayer Mini Part

While the referenced part is broken, it appears to generate correct holes and pads (0.035in holes) and pads in a geber output: Capture875×598 2.25 KB The top one is the referenced part, the one under...

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Problem with DFPlayer Mini Part

Hello Peter, thanks for that fast response. Here is the file i used. Everything seems correct in fritzing but in gerber not. Thanks HeikoDFRobot-DFPlayer-Mini(1).fzpz (12.9 KB)

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New parts with fzpz extension

Thank you Vanepp. I have Uninstalled and re-installed Fritzing and the top view parts are now being imported correctly. Best regards Carlos Castanheira (Porrapai) South Africa

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Problem with DFPlayer Mini Part

Your part is incorrect. The pcb svg has no stroke width defined, and thus the hole size is the same as the pad size. It shows correct in Fritzing but the gerber output is wrong. The solution is to use...

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New parts with fzpz extension

Good, if you run in to more problems feel free to ask. Peter

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Problem with DFPlayer Mini Part

Okay now I updated my libary and used the correct one. The other file I downloaded at fritzing parts page. With the core file it works fine. Thanks for your help

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Part-creation-howto-part9-schematic-subparts

this is a continuation of Part-creation-howto-part8-new-part-editor-howto Tutorials - Guides - How to's - & Experiences. this is a continuation of Here we are going to look at the correct layout...

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RAMPS 1.4 PARA arduino Maga 2560

hello . excuse me ,could you get the models of ramp 1.4 board and 128*64 lcd display ?

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RAMPS 1.4 PARA arduino Maga 2560

There doesn’t appear to be a fritzing part for the ramps 1.4 board (although there are eagle files so one should be fairly easy.) A google search for “fritzing part 128*64 lcd display” turns up...

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Travis CI build could not compile

I have just tried to submit a new part via GitHub (https://github.com/fritzing/fritzing-parts/pull/230), but the checks fail with “Travis CI build could not compile”. This is the first time I’ve...

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Travis CI build could not compile

Welcome aboard! People making parts are always most welcome. Unfortunately documentation is a major lack. Questions in here or on github are the usual solution. It looks like you have hit a bug in the...

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Travis CI build could not compile

Thanks Peter. I’ve had a quick look at the FritzingCheckPart.py stuff and I see that there’s a fair bit to get around there so let me take the easy way out this first time around and just post the...

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Travis CI build could not compile

I think this may be a tool chain problem rather than yours. Your part looks by and large fine, and I don’t see anything that should cause the errors you are seeing. One problem I didn’t correct is the...

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Travis CI build could not compile

Thanks Peter, but whatever change has been made has had a knock-on effect in that the Stroke Weights are no longer correcetly interpreted by Illustrator. I had noticed this with other parts that I...

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Travis CI build could not compile

I use Inkscape rather than Illustrator (mostly because as Inkscape is open source, most folks use it) and I normally don’t use parts editor because I find it easier to edit the fzp file directly. If I...

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Travis CI build could not compile

OK, having now looked at the structure, I think I’d be comfortable working with the .fzp file directly, but how are the ‘linkages’ between the .fzp and .svg files created? The .svg files I feed into...

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