I have routed everything and it's kind of ready, this includes traces for ground as I figured I had to do this.
Now I'm trying to simplify and get a ground fill so there are fewer traces and vias.. But when I mark a few ground-connected vias and pads as 'ground fill seeds' and go to create a copper fill on one layer, I just get lots of islands of fill but nothing is connected to ground. Where am I going wrong?
( Also, the edges are rough and pixelated as though they are bitmaps rather than vectors. )